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Bulldozer command conquer generals
Bulldozer command conquer generals










bulldozer command conquer generals

Partcann (sic!): Maybe the partisans infantry units that were removed from the game but managed to slip in Zero Hour.Warlord: I'd say tied to the African Warlords faction.Pulse Laser: Most likely a general point.

bulldozer command conquer generals

#BULLDOZER COMMAND CONQUER GENERALS UPGRADE#

May have been brought back in Zero Hour as the cut Elite Guard upgrade that evolved into the Fortified Structure upgrade.

  • Frost Storm: Perhaps tied to the Frost Tower or maybe supposed to be a super weapon.
  • May have given rise to the Laser Ranger in Zero Hour, which however is unused.
  • Lazer Trooper (sic!): Interesting concept.
  • Fortress: Probably a leftover from the African Warlords faction - some concept arts show a giant fortress made of wood, armed with WW2-ear AA cannons and fortified with wooden spears.
  • Falcon: A planned aircraft perhaps, like the F-16 aircraft in real-life.
  • They may have wanted him back in this game, but eventually decided to use the capturing buildings logic.
  • Engineer: A leftover from Red Alert 2, where the engineer captured buildings.
  • The developers probably thought it's redundant to the Comanche.
  • Black Hawk: Might have been a chopper, like the Blackhawk helicopter in real-life.
  • The obvious issue is that it's useless on maps which do not have trains or train tracks, which is around 90% of them.
  • Train Cannon: A train cannon is a quite interesting concept.
  • No idea how this would have worked, either.
  • Frost Tower: Interesting but somehow strange.
  • Spetnaz: Obviously related to Soviets, though it did not appear in Red Alert 2.
  • bulldozer command conquer generals

    Sentinal : Probably another leftover from either the Asian Empire or African Warlords factions.Slave Team: Somehow reminiscent of the Worker.Ninja: The only idea where they could be from is the Asian Empire faction.Mongol: Perhaps planned as an infantry on horseback? It might could be related with the Asian Empire faction.

    bulldozer command conquer generals

    How this would have worked exactly is also uncertain. Also it could be an early name of the Overlord tank. Some concept arts shows large elephants with the whole buildings with infantry on their back, so it could be prototypes of Juggernaut. Juggernaut: Probably it might be related with the African Warlords faction.The developers probably removed it so China does not get more defenses than the other factions. Could've been independent too, but in any case it would not work with the current bridge logic. Bridge Layer: Perhaps tied in with the repairable/destroyable bridges logic.Too bad it never saw the light of the day. Vulcan Tank: This tank would fit in quite well in the game.It has a model file in Zero Hour, however it is just a placeholder. Sniper Drone: Probably another drone for the guardian drones logic.Some of the units referenced, however, do not appear anywhere in the game. Most of the other selection pictures are just placeholders which have a generic image and the unit name written at the bottom (like the original Command & Conquer). All trained tanks start as veterans but this data entry is omitted.All trained Predator tanks would start as veterans.A 20% or 15% increase in cost for all trained aircraft however both data entries are omitted.A 20% decrease in cost and a 15% decrease in training time for his Supply Trucks.This was slightly added back in Zero Hour but not in the way it was originally planned for the base game. This general system was supposed to offer bonuses and penalties for the player depending on their choice of the chosen general. The generals system was removed from the final game mostly because the developers thought it would just weaken gameplay.Įvery faction had three generals. As a result, there were no vanilla factions like in Zero Hour. It worked similar but differently to the generals system which eventually got used in the Zero Hour expansion pack - you did not select the general from the menu, but instead just selected your faction and then got the opportunity in-game to select your desired general. The game was originally supposed to have a generals system, as its name suggests. *The bonuses and penalties for the other factions












    Bulldozer command conquer generals